Typically people with a low-end CPU with e.g 4cores and no hyperthreading would find that a preferred spu thread value of 1 or 2 works best, whereas someone a 6core and 12 threads would probably find that 2 or 3 preferred spu threads would work best in most titles. It's not really a good idea to recommend other people use the same Preferred SPU threads and other SPU settings like "Lower Thread Priority on or off because other users will likely have a different experience. These settings depend a lot on your systems CPU and the game. I'm excited to report some bugs further down the road. The FPS drops to where the game is barely playable.Ĭan anyone offer insight to help find a stable medium? Now setting Preffered SPU Threads to 1 fixes the audio completely, but performance greatly worsens. I've also set CPU priority for RPCS3 to high. ![]() I've done some research, and system configurations I've tried include Lowering SPU Thread Priority, which seems to improve performance all around with SPU Loop Detection always enabled. Frame rate isn't affected all too much, but I know it has to do with the SPU and CPU not being able to keep up with one or the other. I get a constant stutter from all audio besides cutscenes and menu music. I usually just have to cap the fps.īut with one game in particular- Sly Cooper Thieves In Time - I'm having a lot of problems with sound. Most games I've tested work perfectly with my PC (a laptop). I'm just starting to use it and seeing what this program can do is incredible. Trying to evade or circumvent any of the above rules, will be considered as breaking them. In case of no written rule, the discretion of moderators shall take precedence. Yes, this happens even though it's 5 characters and the name of this sub. Titles that misspell the name of the emulator won't be approved.Titles that say nothing about the content (such as "Help", "I have a question", or just the game's name without anything else) are completely useless as they don't indicate what the thread is about.Use common sense when writing a thread title: ![]() No low-effort thread titles: This shouldn't even be a rule in the first place but unfortunately the high amount of threads that violates this is so high that it had to be added.
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